![]() ![]() If you can report a BUG that would be helpful please report the bug in a PM though, not on the messages below as there be a chance of me not reading it. Reproduced in Encyclopedia Americana 1954, vol. Map Source: 'The Orbis Terrarum of the Romans' drawn by Erwin Raisz. Their will be bugs, right now the trade map for the silk road works, but gives a weird graphical error I am working on this so I please ask for your patience with this. The Romans called their map simply Orbis Terrarum ('The Whole World'). ck2s maps have actually been hurting my eyes a bit and i hope this will fix it. If you plan on using this Mod for your mod Bizarcasm has given permission as long as you attribute him for the base mod files, all I ask though if you use it for a CK2 mod is please give me credit for the conversion to CK2. Description Discussions 2 Comments 244 Change Notes < > 244 Comments ilm.nrliiiog May 18 5:06am.Full credit is given to Bizarcasm for his work on the base files, for the beautiful Typus Orbis Terrarum for EUIV. This version features the whole map of the world, so for those that may have compatibility problems, I will be releasing a cropped version that just features the area's needed for the counties. Mighty Effects - : This mod will make particle effects look modern and in line with more recent total wars.This is the Full Version of Typus Orbis Terrarum converted for CK2. Mod teams will need to discuss the use of my assets with me. Individual modders who wish to use these assets should shoot me a message and Ill likely give permission. It is for this reason that any mod page which links or has a donation system associated with it will have to speak to me directly and ask for permission. Even donating to authors for their work is too near the chance of modders locking content behind paywalls and separating paid users from unpaid ones. I have a personal issue with the idea of linking any type of monetary function with modding and feel it is best to have the two entirely separate. UPDATE TO PERMISSIONS POLICY: As time has gone on, I have seen the ever increasing presence of donations and patreons associated with Total War Modding. Ortelius was the creator of the first modern atlas, as well as the first person to propose the theory of continental drift. It was the name of the first map made by the Flemish cartographer, Abraham Ortelius, published in 1564. YES, THIS MOD IS COMPATIBLE WITH DIVIDE ET IMPERA. 'The name, 'Typus Orbis Terrarum' roughly translates to 'The Form of the World' in English. You technically can fuse my environment mods by having both active but the effects will vary based on your taste in lighting. This mod is meant to replace Flora HD and my previous environment mods. This mod is compatible with ALL mods that do not alter the environment and terrain textures. Other than that, this mod has been optimized and will continue to be optimized to run close to Vanilla Extreme settings performance This is the Full Version of Typus Orbis Terrarum converted for CK2. This seems to happen mostly on Winter maps since the game adds another post-processing layer over the terrain. I have only noticed this on large city battles with multiple effects on the map. If you use max settings, be sure you have a more recent GPU otherwise you will run into occasions where Graphical Memory will run low. ![]() ![]() This mod pushes Rome II's visuals to the near limit. Some items will take more time and this extensions could occur. This mod will be updated on (I hope) a weekly basis with new features. BETA FEATURE: Campaign lighting for Summer is updated from Campaign HD, Spring, Autumn, and Winter will be updated at a later date. Desert, and Eastern Desert Environments share same battle lighting, this will change in the future. BETA FEATURE: All current Rain, Fog, Night, Storm environments are Pre- Emperor Edition Lighting. New city textures for battles which sync with the new battle lighting. ![]() Updated and retextured flora which syncs with the new battle map lighting. Campaign lighting incorporating Rome II: Campaign HD Dozens of environments which cover all regions of the map and all campaigns. Over time more environments will be added and custom crafted to expand the diversity of Rome II's battles. The mod features environments custom edited and sourced from Rome II, Attila, and Thrones of Britannia. The goal of this mod is to bring a modern look to Rome II and bring it in line with the likes of Total War: Attila and Total War Saga: Thrones of Britannia. Orbis Terrarum II is the sequel mod and follow up to 2018's Orbis Terrarum. Landscapes, lighting, and textures are subject to change upon final push to 1.0. READ ME: This is the open beta of Orbis Terrarum II. Screenshots feature Phazer's Enhanced Cities, Might Effects and action shots feature Vanilla and Divide et Impera units. READ: Screenshots taken with Orbis Terrarum II active with 20 Gamma and 12 Brightness at 1080p resolution, Extreme Settings (4x Anti-Aliasing). ![]()
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